Class
Type
Submachine Gun
Firing Modes
Automatic
Front
No
Mount
No
Barrel
Yes
Trigger
Yes
Grip
Yes
Stock
No
Attack
33.5 (-2.5 to 2.5)
Range
42.4
Accuracy
78.7
→ Auto Fire
74
Control
85.8
Auto Fire
9.09
Capacity
64
Mobility
90.1
Piercing
0
Accuracy
78.7
→ Crouching
84.1
→ Moving
74.7
→ Jumping
72.5
Zooming
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Auto Fire
74
→ Crouching
80.3
→ Moving
69.5
→ Jumping
67.1
Zoom Auto
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Control
85.8
→ Crouching
88.6
→ Moving
82.9
→ Jumping
78.6
Zooming
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Zoom
No
Scope
?
Draw Speed
1.03
Reload Time
?
Suppressor
Yes
?
Overview[]
The PP-19 Bizon is a widely-used submachine gun that is available only to the Pointman class. It possesses a huge magazine capacity of 64 rounds, reloads fairly quickly, has good control, and also allows the player to move around quickly due to its high mobility. Its excellent capacity and mobility is balanced by its very slow rate of fire (slowest of its class) and low starting damage, which can be modified to a maximum of 35 (putting it on par with some assault rifles) and is therefore not much of a hindrance. At point-blank range, it is frequently bested by other submachine guns that have faster firing rates such as the MP5K-PDW or the Uzi, while at longer ranges it is easily beaten by assault rifles and carbine-type Pointman weapons like the AKS-74u. Therefore it is generally advisable to use the PP-19 between close to medium range. Its huge magazine capacity greatly aids in facing several foes at once, and it is recommended to reload only when the magazine capacity falls below 12 or so rounds in order to take full advantage of this.
Like most submachine guns, it can attach a silencer, which greatly reduces the loudness of its shots and eliminates the enemy’s damage direction indicator, at the cost of reduced effective range. A player can effectively utilize the PP-19’s fast mobility in conjunction with a silencer to make for quick stealth kills.
Many players favor this weapon for the Prison Break game mode for its high capacity and fast mobility, which allows players to both continually rack up many kills and easily maneuver around incoming hostiles. It is highly inaccurate beyond medium range and possesses a relatively large set of crosshairs, but its spread is very minimal, making for effective jump shots to be possible.
If you are an fan of the Bizon, the Calico M950 may be a weapon of interest since it behaves similarly and is effectively an enhanced version of the Bizon. Be warned however; the Calico is VERY expensive and is a long-term investment that is not suitable for everyone.
Being of Ducky Rank, it is one of the few rentable weapons in ijji AvA.
Mods[]
Barrel
Burst Barrel (Accuracy -0.1, Auto Fire ACC -0.1, Auto Fire +1.11)
Spetsnaz Edition (Auto Fire ACC +3, Mobility -2.7)
Trigger
Mechanism Improvement (Auto Fire +0.62)
Cylinder Upgrade (ATK +3.0, Accuracy -0.1)
Grip
Human Engineered Grip (Accuracy +1, Auto Fire ACC +1)
9mm Para. Magazine (ATK +3, -11 Ammo)
Recommended Builds[]
Max DPS (Lowered ammo, Highly Recommended):[]
- Burst Barrel
- Mechanism Improvement
- 9mm Para. Magazine
(+2 Dmg, +3 RoF, -2 Accuracy, -11 Ammo)
Max RoF (Recommended, Ammo maintained)[]
- Burst Barrel
- Mechanism Improvement
(+3 RoF, - 2 Accuracy)
Max Damage (Not recommended, see video below):[]
- Cylinder Upgrade
- 9mm Para mag
(+4 Dmg, -1 Stability, -11 ammo.)
Maximum Bullet efficiency (Not recommended for low ranks, retains original Ammo)[]
- Cylinder Upgrade
- Spetsnaz Edition
- Human Engineered Grip
(+2 Dmg, +2 Accuracy, +1 Stability, -2 Mobility.)
Comparison of ROF vs Damage setups w/calculations: http://www.youtube.com/watch?v=J3DjzWAIgdE
Variants[]
Tips[]
Notable Comparisons[]
Trivia[]
- The model in game has the safety catch set to safe, but the gun can still fire in full auto.
- The Bizon comes in 4 calibers,the one ingame being 9x18 Makarov determined by the magazine capacity of 64 rounds.