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Firebird Blaster

TPG-1 Firebird Blaster

General

Class

Type

Sniper Rifle

Rank

(1) Trainee

Euros

Euro N/A

Firing Modes

Bolt-Action

Mods

Front

No

Mount

Yes

Barrel

No

Trigger

No

Grip

No

Stock

No

Statistics

Attack

126.0

Range

97.4

Accuracy

92.6

→ Auto Fire

N/A

Control

69.9

Auto Fire

0.83

Capacity

9

Mobility

93.8

Detailed Statistics

Piercing

70.0

Accuracy

24.7

→ Crouching

42.2

→ Moving

19.3

→ Jumping

15.9

Zooming

92.6

→ Crouching

98.5

→ Moving

21.3

→ Jumping

11.8

Auto Fire

N/A

→ Crouching

N/A

→ Moving

N/A

→ Jumping

N/A

Zoom Auto

N/A

→ Crouching

N/A

→ Moving

N/A

→ Jumping

N/A

Control

69.9

→ Crouching

76.0

→ Moving

54.9

→ Jumping

54.9

Zooming

69.9

→ Crouching

76.0

→ Moving

54.9

→ Jumping

54.9

Hidden Statistics

Zoom

No

Scope

Yes

Draw Speed

?

Reload Time

?

Suppressor

No

Kill Feed

Firebird Blaster KillFeed


Crafted by Bruce Howard, the successor to Orville Gibson, this hand-crafted SR model Blaster series is a reinterpretation of the existing Firebird and has its roots in TPG-1 EPKO.
  — Weapon Description 

Overview[]

The Firebird Blaster is a skinned variant of the Firebird. It was originally released in the Blaster Box in the capsule shop along with the Corvus III Blaster and the Xplorer Blaster. Statistically and performance-wise, it is identical to the Firebird. As well as the TPG-1 Epko (exluding ammo count).

Modifications[]

Mount

  • High Powered Scope (Slower, double phase zoom)
  • Precision Scope (Faster, double phase zoom)
  • Quick Scope (Fast, single phase zoom)
  • Sharp Shooter Scope (Faster, double phase zoom)

Recommended Builds[]

Pretty much all preference, but most would recommend Precision Scope or Sharp Shooter Scope.

One Hit Kill % []

30m 100%
40m 100%
50m 100%

Notes:

14 Armor equipped

10 shots per distance (No damage buffs so it would be consistent)

Shot at the arms

Barrel: None 

Variants[]

Notable Comparisons[]

Tips[]

Gallery[]

Trivia[]

  • Same as the original Firebird, you get an additional +1ATK per kill (up to +3)


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