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M16A2

M16A2

General

Class

Type

Assault Rifle

Rank

(1) Trainee

Euros

Euro 3,600 Expendable

Firing Modes

Automatic

Mods

Front

No

Mount

No

Barrel

Yes

Trigger

No

Grip

No

Stock

Yes

Statistics

Attack

34.0 (-3.0 - 3.0)

Range

63.4

Accuracy

87.5

→ Auto Fire

81.6

Control

78.5

Auto Fire

9.88

Capacity

30

Mobility

94.3

Detailed Statistics

Piercing

28.0

Accuracy

87.5

→ Crouching

88.5

→ Moving

75.6

→ Jumping

58.1

Zooming

89.0

→ Crouching

89.8

→ Moving

70.3

→ Jumping

51.6

Auto Fire

81.6

→ Crouching

83.3

→ Moving

66.1

→ Jumping

46.9

Zoom Auto

87.1

→ Crouching

88.2

→ Moving

64.4

→ Jumping

45.2

Control

78.5

→ Crouching

81.3

→ Moving

76.1

→ Jumping

57.0

Zooming

78.5

→ Crouching

81.3

→ Moving

69.0

→ Jumping

44.1

Hidden Statistics

Zoom

Yes

Scope

No

Draw Speed

1.1s

Reload Time

2.4s

Suppressor

No

Kill Feed

?


M16A2 is an official rifle for close-order drills in US army and has a long history of popularity. Although it is losing its ground as a preferred weapon, M16A2's stability and power is still notable.
  — Weapon Description 

The M16A2 is a standard-issue rifle for the United States Army. It is well known for its legendary accuracy, light recoil, light weight, and superb handling ability. In AVA, however, it is considered an average weapon and is generally not popular. It is also important to add that like A4 the A2 variant of the M16 in real life fires 3 round bursts and semi-auto, instead of full-auto. The original M16, XM16E1, M16A1, and A3 variants have full auto capabilities.

Overview[]

The M16A2 is available only to the Riflemen class. Its accuracy, damage, rate of fire, and stability are all decent. It does not shine in any particular category, which can be considered both a pro and a con in that while it is versatile and easily adaptable to most situations, it is outclassed in close range by rifles that excel at close range, and outclassed in long range by rifles that excel at long range. The main quirk of this weapon that drives people away is its spread. After the first 3 or so shots, the crosshairs will steadily bloom until they become too wide to use effectively beyond point-blank range. However, the M16A2, when tapped or used in 3-round bursts, is a very formidable weapon, especially in conjunction with crouching as it has little to no recoil during its burst. Tapping repeatedly will greatly slow the crosshair bloom while still being almost as fast as fully automatic. It's extremely low recoil during the first 3 shots is excellent in CQC if one can make use of headshots.

In ijji AVA, being of Ducky rank, it is one of the few rentable weapons and is also the most inexpensive of all the rentable Rifleman guns.

In AVA SEA, the M16A2 is the default gun for the Rifleman class, replacing the G3A3 on other versions.

Modifications[]

Barrel

Long Range Barrel (+9.1 Range, -1.7 Recoil Control)

Burst Barrel* (+0.52 AutoFire, -1.0 Accuracy, -0.8 AutoFire ACC)

Stock

Light Stock (+1.9 Mobility)

Shock Absorber (+3.2 Accuracy, +2.8 AutoFire ACC)

  • Note: The Burst barrel (silicon grip?) makes the M16A2 significantly more difficult to control, and is not recommended overall unless you have much experience with high-bloom weaponry. The Long Range Barrel is (for the standard player) the more useful choice as it takes advantage of the M16's naturally good stability over longer ranges.

For more inexperienced players, it is recommended not to have any mods at all.

Recommended Builds[]

Depending on the firefighting range , the player can choose the Long range Barrel to improve the damage over range , or use the Burst barrel to mitigate the sub-par close range capacity . But keep in mind that the burst barrel will reduce your weapon's accuracy  and also increase the spread when firing . The Shock Absorber is one of the good choice to use because it doesn't reduce your move-shot accuracy , like other weapons . So the player could use the Shock Absorber to compensate the accureacy loss from using Burst barrel .

Variants[]

Notable Comparisons[]

  • FN-FNC Origin. What makes the FNC more valuable however, are its mods, which have a significantly stronger effect on gameplay than the M16A2.

Gallery[]

Trivia[]

  • Oddly,the M16A2 ingame fires fully automatically without eny modifications,this is strange since the real life M16A2 has a 3 position trigger group consisting of Safe/Semi and Burst,the M16A3 on the other hand is Safe/Semi and Auto,which would make the ingame rifle an A3,not an A2.

Gallery[]

Media[]

A.V.A_戰地之王_M16A2_Recoil_Test_彈道測試

A.V.A 戰地之王 M16A2 Recoil Test 彈道測試

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