Overview[]
Player class skills are acquired in order to increase the effectiveness of the class. Different skills have different requirements.
Pointman Skills[]
Maneuvers[]
Running: Run speed increase LV1 Running Expert: Run speed increase LV2 Running Master: Run speed increase LV3
Requirement: Playtime as pointman
Adv. Maneuvers[]
Trained Landing: Fall damage decrease Sneak: Crouch movement speed increase Trained Sprint: Sprint speed increase
Requirement: Time spent sprinting as pointman
Knife Training[]
Advanced Knife Attack: Knife range increase Sharp Kinfe: Knife damage increase
Requirement: Kills with knife as pointman
SMG Training[]
SMG Quick Reload: SMG reload speed increase SMG Extra Ammo: SMG ammo count increase
Requirement: Kill enemies with an SMG as pointman
Field Study[]
Basic Field Study: Radar range increase LV1 Advanced Field Study: Radar range increase LV2
Requirements: Kill enemies marked by UAV as pointman
Rifleman Skills[]
Defense[]
Basic Defense: Defense rating increase LV1 Intermediate Defense: Defense rating increase LV2 Advanced Defense: Defense rating increase LV3
Requirement: Playtime as rifleman
Crit-Defense[]
Helmet Defense: Helmet drop rate decrease LV1 Advanced Helmet Defense: Helmet drop rate decrease LV2
Requirement: Shoot off helmets as rifleman
Throw Training[]
Basic Throw Training: Throw range increase LV1 Advanced Throw Training: Throw range increase LV2 Quick Throw: Throw speed increase
Requirement: Kill enemies with grenades as rifleman
Aimed Fire[]
Basic Aimed Fire: Aimed fire movement speed increase Advanced Aimed Fire: Aimed fire shot grouping improved
Requirement: Headshots with assault rifle as rifleman
AR Training[]
AR Extra Ammo: AR weapon ammo count increase AR Quick Reload: AR weapon reload speed increase
Requirement: Kills with assault rifle as rifleman
Sniper Skills[]
Sniping[]
Sniping Novice: Shot grouping improved using scope LV1 Sniping Expert: Shot grouping improved using scope LV2 Sniping Master: Shot grouping improved using scope LV3
Requirement: Playtime as sniper
Adv. Sniping[]
Crouch Sniping: Crouch move shot grouping improved Moving Sniping: Running shot grouping improved
Requirement:Kills while crouching/moving as sniper
Pistol Training[]
Pistol Extra Ammo: Pistol ammo increase SR Quick Reload: Pistol reload speed increase
Requirement: Kills with pistol as sniper
SR Training[]
SR Quick Ready: SR weapon draw speed increase SR Extra Ammo: SR weapon ammo count increase
Requirement: Kills with sniper rifle as sniper
Adv. SR Training[]
SR Quick Moving: SR weapon movement speed increase SR Quick Reloading: SR weapon reload speed increase
Requirement: Headshots with sniper rifle as sniper.
SR Quick Moving: obtained at ~50 headshots.
SR Quick Reloading: obtained at ~200 headshots.