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UMP45

Weapon Pointman UMP45.jpg

General

Class

Type

Submachine Gun

Rank

(1) Trainee

Euros

Euro.png

Permanent: 34,000

Firing Modes

Automatic

Mods

Front

Yes

Mount

Yes

Barrel

Yes

Trigger

Yes

Grip

Yes

Stock

Yes

Statistics

Attack

34 (-3.5 to 3.5)

Range

28

Accuracy

38

→ Auto Fire

?

Control

30

Auto Fire

?

Capacity

25/50

Mobility

80

Detailed Statistics

Piercing

?

Accuracy

38

→ Crouching

?

→ Moving

?

→ Jumping

?

Zooming

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Auto Fire

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Zoom Auto

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Control

30

→ Crouching

?

→ Moving

?

→ Jumping

?

Zooming

?

→ Crouching

?

→ Moving

?

→ Jumping

?

Hidden Statistics

Zoom

No

Scope

Yes

Draw Speed

?

Reload Time

?

Suppressor

Yes

Kill Feed

?


Just as its name of Universal Machine Pistol, UMP is widely used by many national security agencies all across the world. It uses 45ACP ammo to compensate somewhat reduced power of SMGs. Standard equipment of Rail allows wide variety of custom parts to be added on.
  — Weapon Description 

The UMP45 is a Sub Machine Gun.

Overview

While the UMP has below average accuracy, fire rate and stability, it makes up for it by having extraordinary damage and range.

One of the most unique aspects of the UMP is that its recoil makes it highly effective for midrange and long range combat (Approximately 12 meters), where it can make the most of its range, stability and damage in full auto. However, at any other distance it is at a disadvantage, as it is outperformed due to its low DPS for close quarters and low accuracy at long range.

Being of Ducky Rank, this is one of the few expendable weapons in ijji AVA. It is also (currently) the cheapest SMG in the game, at 34,000.

Modifications

Front

  • Laser Sight (-0.7 Mobility)
  • Laser Sigh MK.II (-1.8 Mobility)

Mount

  • Dot(x2 HS)

Barrel

  • 9mm Para. Barrel (+0.9 Auto ACC, +5 Ammo, -3 Damage)
  • Long Range Barrel (+2.6 Range)

Trigger

  • Mechanism Upgrade (+0.58 RoF)
  • Aim Shot Upgrade

Grip

  • Soft Grip (-1.4 Accuracy, -1.2 Auto Fire ACC)
  • Carbon Grip

Stock

  • Aim Shot Shock Absorber
  • Custom R.C Stock (+1.4 Control)

Recommended Builds

There are basically two routes you can go with the UMP: The aimshot upgrades and the non-aimshot upgrades. Ultimately it's going to depend on which type of player you are- if you hit and run, are always on the move, and like to burst for the head and neck while walking/running, you probably won't get much use out of all the aimshot parts- but if you're one of those guys who approaches a corner, waits for the other guy to run around, and then moves on, the holo and the aimshot parts will serve you well. neither build is really better than the others.

Variants

UMP45 Mod 0

Tips

Notable Comparisons

Trivia

Gallery

GIF Gallery

Media

A.V.A_戰地之王_UMP45_Recoil_Test_彈道測試_(原裝)

A.V.A 戰地之王 UMP45 Recoil Test 彈道測試 (原裝)


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