Class
Type
Submachine Gun
Rank
?
Firing Modes
Full Automatic
Front
No
Mount
Yes
Barrel
Yes
Trigger
Yes
Grip
Yes
Stock
No
Attack
30 (0.0 - 0.0)
Range
21
Accuracy
41
→ Auto Fire
?
Control
28
Auto Fire
?
Capacity
25
Mobility
85
Piercing
?
Accuracy
41
→ Crouching
?
→ Moving
?
→ Jumping
?
Zooming
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Auto Fire
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Zoom Auto
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Control
28
→ Crouching
?
→ Moving
?
→ Jumping
?
Zooming
?
→ Crouching
?
→ Moving
?
→ Jumping
?
Zoom
Yes
Scope
No
Draw Speed
?
Reload Time
?
Suppressor
Yes
?
An upgraded version of the UZI that is in the current version of Korean AVA. Could be heading to UAVA in a matter of months.
Overview[]
An improve (and replacement) version of Uzi with more buff stat and easier to control than old version.
Modifications[]
Barrel
- Burst Barrel (Accuracy -0.3, Auto Fire ACC -0.2, Auto Fire +1.04)
Trigger
- Exchangeable Magazine Type (Ammo +7, Mobility 0.7)
Grip
- Silicon Grip (Accuracy +0.5, Auto Fire ACC +5.9)
- Soft Grip (Accuracy -1.6, Auto Fire ACC -0.3)
Recommended Builds[]
- Dot (x2 HS)
- Burst Barrel
- Magazine Replacement
- Silicon Grip
Total:+2 ROF ,+1 Stability ,+7 Ammo ,+2 Accuracy ,-2 Mobility
Tips[]
- Close-range - Spray at body or burst at head. With its high DPS it will lead to easy head shots
- Mid-range - Try to shorter distance to close-range. If you have to face the enemy make short bursts while moving.
- Long-range - Never engage enemy. If you have no choice, try to short out distance then burst
Variants[]
Notable Comparisons[]
Uzi:The Mod 0 ver has 1 more range (21 to 20) ,1 more Accuracy (41 to 40) much higher Mobility (85 to 80) and 1 more ROF (83 to 82).They share same Damage (30) and Stability (28)
Trivia[]
Gallery[]
Media[]